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"a fish, a barrel, and a smoking gun" |
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The Sheltering Sky
In a culture bred of manifest destiny, on a sprawling piece of land that we by golly had to kick some native ass to get, where has always mattered. Travel - whether to a natural or a cultural wilderness - can signal willful degeneracy, confusion, rejection, or maybe just a search for something unspecified but plainly understood to be better; we go somewhere we aren't from, and that's who we become. Kerouac went on the road, and so did Humbert Humbert; Kit and Port were travelers, while Tunner was - a sly, knowing slur - a tourist; Larry Darrell packed it all up and headed off to India; George Willard boarded the train at Winesburg station and ended the story. (Everett Ruess bought a sturdy pair of shoes and walked across the desert to his likely death.) Now, however, the world beyond the horizon and the challenges it represents have become something equally American: a retail experience. And getting there has become precisely as difficult, not to mention precisely as meaningful, as shooting over to Urban
Outfitters of the new and still expanding farrago of the pseudogeography infesting the United States can be found in - brace yourself - suburban Los Angeles. Housed in a Chino mall, the new American Wilderness Experience is, as The Wall Street Journal describes it, "a man-made nature
preserve 160 wild [!] animals ... combining a restaurant and a boutique with an animal 'gated attraction.'" For 10 US dollars, visitors can tour re-creations of California "deserts, forests, mountains, valleys, and seashores." (And you thought that deserts and forests included mountains and valleys! As if! Better get down to the mall for a serious study session!) Sadly, the shopping mall attraction won't include a re-creation of the truest California landscape, the shopping mall. But maybe somebody's working on that one. The corporate parent of American Wilderness Experience, New York-based Ogden Corp., has eight of the stores in the works, representing an investment of $100 million. What makes them think that there's a demand for faux forests and ersatz Elysium? As the Journal reported: "Ogden reasons that modern consumers yearn to get back to nature but don't have the time. The average Grand Canyon visit lasts 22 minutes, [Ogden executive] Mr. Stern notes. At American Wilderness, he calculates the average visit at about an hour, not including eating and shopping." Just wait until they factor in finding a parking place. Natural wilderness isn't the only place we've recently repackaged in bite-size form, of course. Las Vegas is the cultural center of retail realty reality, with a shrunk-down Paris and teensy-weensy Venice coming soon and a neat little New York already open for business. Caesar's Palace now adjoins a rococo shopping plaza with a fake sky so realistic it's almost like the real sky it hides. The Journal sheds a little light on all of this, quoting one of those rent-an-expert consultants that journalists call when they know what they want to say but need someone else to say it for them so they can still be, you know, objective and stuff. "What we know," the consultant opines, "is the public wants experiences more than they want merchandise." The public wants experiences. Previously understood to be something that just kind of happened as a part of life - love, loss, vocation, avocation, exploration, getting drunk off your ass and smoking things that Mom and Dad said not to, failing and learning, and reading smartass social commentary while you're supposed to be working - "experiences" are now understood to reside exclusively in the commercial domain, like potato chips or new cars. Movies and television have taught us that life is highlights, and we're anxious to join with media in leaving the transitions and the travel on the cutting-room floor. Spend 22 minutes at the Grand Canyon, and you'll see a big ditch, some nice rocks, and a chipmunk or two. (Plus, for whatever reason, an extraordinary number of Germans.) Spend an hour at American Wilderness Experience and you'll see 160 different kinds of animals. The value added to the retail version is the condensing: Enough with the quest, already - let's get to the part where we get the fucking grail, you know? It's no accident that fake wilderness appears in the same culture already being sold on Prozac and Olestra; each centers on the promise that pleasure can be severed from effort and consequence. And it can. The result, though, ends up feeling a lot like the episode of The
Twilight Zone who dies and goes to a casino where he never loses: Oh, but sir, this is the other place.... At least they take plastic. courtesy of Ambrose Beers |
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![]() Ambrose Beers |
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