Salvaging Salvo
Is SALVO an inept but sincere attempt at attractively packaging "dangerous" politics, a kind of anarchist George? Or is it a calculated but flawed gambit to turn generational apathy and disinterest into a salable product, a kind of Urban Outfitters George?
Five years ago today in Suck.



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MOD SQUAD: Gamers are doin' it for themselves, featuring
  • Suck founder Carl Steadman on the rebirth of 2-D gaming;
  • Justin Hall on the most successful online mod, and others

    Also: Steven Johnson on game storytelling and ONI, and an exclusive interview with Deus Ex creator Warren Spector

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